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Orb Walker: Mission 1B, The Compound .

Project type

Narrative Mission

Date

2022

Role

Narrative Director and Level Designer

Team Size

3

The Compound is a mission set in the Orb Walker story world. A world I made with my classmates as a part of our advanced video games writing Course. My goal in this project was to make a complex narrative with multiple characters and dialogue and tie it to a Level with flow and environmental storytelling. Specifically to echo the flow of third person games like The Last Of Us, Uncharted, and the new God of War entries, where combat sections are broken up with platforming and dialogue from companions in your party.

Link to file: https://docs.google.com/document/d/1dlsphQ5ij2snZXvHumCnRG60HMOsZ4lBAwXZNjjPUU8/edit?usp=sharing

Orb Walker is a larger story world we built for our advanced games writing class that tells a story of humanities last city and its inhabitants being torn apart by a hostile world. After discovering and harnessing a super energy source from the void dimension, humanity entered the golden age of both science and magic, however quite soon after the void fought back, and sent demons into the physical plane. 99% of the population was wiped out and the world froze over.

What's left of humanity lives in the Last City. Up until recently, magic users were persecuted, that is until the cities corrupt council was over thrown. The Last City is now in a state of complete disarray. With warring factions fighting in the shadows to fill the power vacuum, all while something malicious is brewing outside the cities walls.

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